bathroom door dividers

ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 4.000000
cameraFarClip (float): 1000.000000
cameraFarRange (float): 1000.000000
cameraFocalLength (float): 45.000000
cameraFov (float): 43.252972
cameraNearClip (float): 95.669998
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 200.350906
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip16
dataWindow (box2i): [0, 0, 3399, 2549]
displayWindow (box2i): [0, 0, 3399, 2549]
lineOrder (lineOrder): Increasing Y
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000

=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_VRayDirt.B (half)
VRayExtraTex_VRayDirt.G (half)
VRayExtraTex_VRayDirt.R (half)
VRayGI2.B (half)
VRayGI2.G (half)
VRayGI2.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayRawGlobalIllumination.B (half)
VRayRawGlobalIllumination.G (half)
VRayRawGlobalIllumination.R (half)
VRayRawLighting.B (half)
VRayRawLighting.G (half)
VRayRawLighting.R (half)
VRayRawReflection.B (half)
VRayRawReflection.G (half)
VRayRawReflection.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)


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